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From then, it’s all about protecting it, as the turret does a great job taking out the robots, but you have to watch out for spy bots, as well as watching your back.Īlso, the collective six players acquire cash from fallen robots, which can be used in the in-game shop for various perks for each weapon in every class. So within thirty seconds you can have teleports up, turret aiming, and dispenser set up. He sets down buildings fully maxed prior to the start of the round. Demoman, Heavy, Pyro, and Soldier are all perfect fits, especially the demo’s sticky bombs.ĭespite that, I found I was having the most fun with the Engineer. Doctor was only good for the initial über you will start the round with, but trying to hold off a horde of robots the doctor can feel overwhelmed. Against hordes of enemies, the scout can feel a bit useless (at least in my hands). In my brief time playing, I thought some classes fared better than others. Or Gears Of War’s iconic “horde mode” but a little more mindless.īut it all works well with the TF2 classes. Games like Killing Floor have done exactly this, and anyone that has enjoyed killed zombies in call of duty might see familiar strategies. Straight to the point, it’s very fun, but it’s nothing new. Both the players and robots have access to the various TF2 classes. Which, if you haven’t heard, is all the rage.īasically, its six players fighting against waves of robots. Tonight I got the chance to try out TF2’s Mann Vs.
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